AI Insights · Timothy · October 2022
Top 5 Third Person Games Performance in Spain Q3 2022
Explore the performance of the top 5 third-person games in Spain during Q3 2022, including trends in weekly downloads, revenue, and active users.
During the third quarter of 2022, the top 5 third-person games on a unified platform in Spain demonstrated varied performance metrics, reflecting their popularity and user engagement. Here’s a detailed look at the trends in weekly downloads, revenue, and active users for each game, based on data from Sensor Tower.
Stumble Guys, published by Scopely, Inc., saw a steady revenue stream, peaking at around $186K in the first week of August. Weekly downloads showed a downward trend, starting at approximately 204K in early July and decreasing to about 98.6K by the end of September. Active users also declined, from around 3.5M at the beginning of the quarter to roughly 2.3M by the end.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. experienced a significant revenue spike in early July, reaching approximately $169K. The game’s downloads were relatively low, peaking at around 7.8K mid-July before tapering off to about 2.1K by the end of September. Active users remained fairly stable, averaging around 95K throughout the quarter.
Free Fire: 7th Anniversary from Garena International saw a peak in revenue in late August, reaching around $126K. Weekly downloads showed a peak of approximately 24K in the same period, before declining to about 15K by the end of September. Active users saw a peak of approximately 763K in late August, before falling to around 566K by the end of the quarter.
Genshin Impact, published by COGNOSPHERE PTE. LTD., had fluctuating revenue, with a notable peak of around $119K in mid-July and another spike of about $98.8K at the end of September. Downloads varied, with a peak of approximately 10.1K at the end of September. Active users showed an upward trend, peaking at around 116K in the final week of September.
PUBG MOBILE by Tencent Mobile International Limited had a consistent revenue stream, with notable peaks of around $73K in early August. Downloads peaked at approximately 11.4K in mid-July and remained relatively stable around 7.5K towards the end of September. Active users peaked at around 152K in mid-July, with fluctuations throughout the quarter, ending at approximately 127K.
For more detailed insights into the performance of these top third-person games, visit Sensor Tower.